This is f*cking ridiculous and dangerous... is it even legal?
NVIDIA and Microsoft just open-sourced the parts of a complete 3D studio that Opus 5.5 can run on its own.
15 GitHub repos, sorted by what you want to build:
GENERATE 3D ASSETS
01. TRELLIS.2 by Microsoft:
http://github.com/microsoft/TRELLIS.2
-> One image in, a fully textured 3D asset out, about 3 seconds on an H100.
02. Hunyuan3D-2.1 by Tencent:
http://github.com/Tencent-Hunyuan/Hunyuan3D-2.1
-> Production-ready 3D assets with PBR textures.
03. stable-fast-3d by Stability AI:
http://github.com/Stability-AI/stable-fast-3d
-> One photo to a clean UV-unwrapped mesh, built for speed.
04. meshy-mcp-server by Meshy:
http://github.com/meshy-dev/meshy-mcp-server
-> Text or image to 3D, then remesh, retexture, rig and animate straight from your agent.
BUILD SCENES AND WORLDS
05. mcp-for-blender:
http://github.com/ahujasid/mcp-for-blender
-> Modeling, scene building and edits by prompt inside a live Blender.
06. HY-World-2.0 by Tencent:
http://github.com/Tencent-Hunyuan/HY-World-2.0
-> Text or a single image into a 3D world you can walk through.
07. supersplat by PlayCanvas:
http://github.com/playcanvas/supersplat
-> Inspect, edit, optimize and publish 3D Gaussian splats in the browser.
08. kit-usd-agents by NVIDIA:
http://github.com/NVIDIA-Omniverse/kit-usd-agents
-> Edit Omniverse USD scenes in plain English, plus MCP servers for Kit and Isaac Sim.
MAKE A GAME
09. unity-mcp:
http://github.com/CoplayDev/unity-mcp
-> Run the Unity Editor in plain English: scenes, C# scripts, assets, tests, builds.
10. godot-ai:
http://github.com/hi-godot/godot-ai
-> 46 tools for a live Godot editor: scenes, scripts, signals, UI, particles.
11. unreal-engine-mcp:
http://github.com/flopperam/unreal-engine-mcp
-> Drive a live Unreal Editor: actors, world building, Blueprints.
3D ON THE WEB
12. editor-mcp-server by PlayCanvas:
http://github.com/playcanvas/editor-mcp-server
-> Your agent builds PlayCanvas scenes and checks that they actually run.
13. three.js:
http://github.com/mrdoob/three.js
-> The JavaScript 3D library itself, 115k stars on GitHub.
14. react-three-fiber:
http://github.com/pmndrs/react-three-fiber
-> three.js scenes as reusable React components.
15. threejs-skills:
http://github.com/CloudAI-X/threejs-skills
-> 10 three.js skills for Claude Code, from shaders to post-processing.
A full 3D pipeline, and every single piece of it is sitting on GitHub for free ↓
来源:the0xbt · x.com