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rewind· 来源· @rewind02 · X·· 6 天前精选AI 评分62
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原文给出从图像草图到三维模型、代码生成和部署的完整流程,读者可迁移到类似独立游戏原型制作。

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here’s how to build an ori-style platformer with gpt image 2.5 + tripo + claude opus 5.5...

playable on desktop and mobile

the trick is “make it exist first, then make it good”, there’s a smart way to set it up:

  • step 1: mock up the mood in gpt image 2.5: night storm, piers, wrecks, one glowing boss
  • step 2: turn the mockups into 3d models with tripo p2: the giant, the ships, the piers, the buoys
  • step 3: clean the models up in blender: scale, pivots, low poly so they run on mobile
  • step 4: make the hero a 2d sprite (run, jump, attack) and drop it into the 3d world
  • step 5: have opus 5.5 write the game: movement, jumps, camera, rain, water
  • step 6: build the boss around one readable rule: the giant’s light shows where its fist will land
  • step 7: add sfx and music from elevenlabs
  • step 8: deploy to vercel and send the link

ship an ugly version that works before you polish anything

a playable grey box beats a beautiful mockup

来源:rewind · x.com