rewind· 来源· @rewind02 · X·· 6 天前精选AI 评分62
推荐理由
原文给出从图像草图到三维模型、代码生成和部署的完整流程,读者可迁移到类似独立游戏原型制作。
正文 · 原文
here’s how to build an ori-style platformer with gpt image 2.5 + tripo + claude opus 5.5...
playable on desktop and mobile
the trick is “make it exist first, then make it good”, there’s a smart way to set it up:
- step 1: mock up the mood in gpt image 2.5: night storm, piers, wrecks, one glowing boss
- step 2: turn the mockups into 3d models with tripo p2: the giant, the ships, the piers, the buoys
- step 3: clean the models up in blender: scale, pivots, low poly so they run on mobile
- step 4: make the hero a 2d sprite (run, jump, attack) and drop it into the 3d world
- step 5: have opus 5.5 write the game: movement, jumps, camera, rain, water
- step 6: build the boss around one readable rule: the giant’s light shows where its fist will land
- step 7: add sfx and music from elevenlabs
- step 8: deploy to vercel and send the link
ship an ugly version that works before you polish anything
a playable grey box beats a beautiful mockup
来源:rewind · x.com