跳到正文
Sᕼᗩᘻᗩ· 来源· @NotEnoughEth · X·· 8 天前AI 评分56
正文 · 原文

I built a full 3D game in one evening on @GROWBLOCKSXYZ . 🌱🚀

STARCROP TROOPERS: farm a tiny planet by day, defend your crops from a bug swarm by night, terraform the whole world, then jump to the next one.

How it came together:

→ Game logic as a pure simulation, no graphics. An autopilot bot plays hundreds of in-game days in seconds and reports pacing and bugs before we fix anything.

→ Art direction locked in @scenario_gg first: one key art image, then every concept, prop, crop, skybox and icon generated against it.
→ Characters built the same way as the GrowBlocks Crew: we draw the body ourselves, AI turns the drawing into 3D, and our own rig animates it. Consistent every time.
→ One toon shader with ink outlines on everything, so the whole world reads as one drawing.
→ Sound and music generated per game event.

It runs on the GrowBlocks Dev Kit: three.js, no build step, mobile first.
Rare finds will become GrowBlocks pieces you can trade in the plaza.

This is what building on GrowBlocks looks like.

来源:Sᕼᗩᘻᗩ · x.com