Lately been working on some game ideas, this is one of them - far from one shot, used 2 weeks worth of x20 claude code on it, but it's been a blast being able to push this forward, still far from finishing POC concept, but its awesome to be able to throw something together that contains core game mechanics to see if players would be interested in playing it. Even better that it runs in browser so overhead to getting tester's is basically non-existent
here's overall stack:
claude code for coding with three.js in browser
tripo3d studio/api, basically studio is better value but gotta click a lot unless using claude for browser automation
pixal3d on rented gpu pods - pretty cost efficient, great for everything except character faces
mixamo for character animations
来源:Paweł J Lisowski · x.com