ONE PROMPT. TWO HOURS. A COMPLETE SURVIVAL HORROR GAME. 😳🌧️
Someone used Fable 5.1 to build an isometric horror game set in a drowned town — entirely in Three.js.
No Blender. No external assets. No traditional art pipeline.
Everything is generated through code when the chapter loads:
🌧️ Procedural voxel environments
🏚️ Buildings, cars, signs & flooded streets
💧 Rain, puddles & atmospheric lighting
🔊 Real-time synthesized sound effects
🎮 Playable directly in your browser
And the wildest part? The entire game came from ONE PROMPT.
It reportedly runs at the monitor's refresh-rate cap on a mid-range laptop GPU.
The project is open source, too. 👇
🔗 http://github.com/winchxyz/vesper-street
We're getting closer to describing a game instead of building every asset by hand. Is AI about to change indie game development forever? 👀
来源:Hasibul Hasan · x.com