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Hasibul Hasan· 来源· @hasibdreamer35 · X·· 10 天前AI 评分48
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🚨 16 DAYS. ONE AI-POWERED 3D STORY GAME. A WHOLE WORLD BUILT FROM IMAGINATION. 🌌🎮

What if you could turn a beloved story into a playable 3D world using AI?

One developer spent 16 days building “The Little Prince: Across the Stars” with Opus 5.5, Tripo AI, Blender, and Unity.

And the result? A browser-based 3D story game inspired by *The Little Prince*. ✨

🌍 Here’s how the workflow came together:

🧠 Opus 5.5 — Used throughout the development process, from the initial concept to implementation.

🪐 Tripo AI + Blender — Used to create 3D models and build the scenes.

🎮 Unity — Brought the experience together into a playable browser game.

🌹 The world itself?
Tiny planets floating above the clouds, a lonely chair, a red rose, and iconic story-inspired moments that players can explore and walk through.

🌐 The developer says the game supports English, Chinese, and Japanese, with WebGPU support required in a recent Chrome or Edge browser.

🔥 The most interesting part isn't just the final game. It's the workflow.

AI is becoming more than a tool for generating text or writing small code snippets. Combined with 3D creation tools and game engines, it can help developers move from an idea to a much more ambitious interactive experience.

Imagine what a solo developer could build with better AI agents, faster iteration, and increasingly capable 3D tools.

We may be entering an era where the biggest limitation isn't the size of your team—it's the scale of your imagination. 🚀

Would you spend 16 days building a game with AI, or do you think this workflow could become fast enough to do it in just one day? 👇

#AI #Claude #GameDev #Blender #Unity #AIAgents #IndieGames #3DArt

来源:Hasibul Hasan · x.com