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Jiahan Li· 来源· @JiahanCed · X·· 7 天前AI 评分37
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latency is such a pain for LLM game agents. most setups just pause the game and predict a few actions ahead. running requests in parallel is a simple, effective fix, love it!

abother view: if the agent picks up a world model of the game early on, it could roll forward from the stale frame and act on where things will be, not where they were 👀

来源:Jiahan Li · x.com