一位自称非游戏开发者的人用 Claude Code 和 three.js 做出浏览器 FPS,其配额与并行 Agent 的取舍经验可迁移。
a guy who says he's not a game dev made a browser fps in about a month with claude code and three.js. it's called riposte
guns, characters and maps are all generated in code. no blender, no imported models. props, cloth and water have physics, and it runs on pc, phone and controller
the money part, as he tells it: he started on the €20/month plan and kept hitting limits, pushed a lot of tasks to sonnet 5.5 to stretch it, then moved to the €90 plan in october and hasn't hit a limit since. no extra credits bought
the tip i'm stealing: claude code kept spinning up parallel agents for everything, so he told it to stop in the project instructions. on a big codebase that's probably the cheapest quota fix there is
it's free in the browser, found via @RoundtableSpace:
http://playriposte.com
http://threejs.org
来源:Sail · x.com